The DirectX Tool Kit ( DirectXTK ) has been updated with the addition of a SpriteFont implementation, similar to the one in XNA. Get it here: DirectXTK.zip Shamelessly plagiarizing the readme file : This is a native D3D11 implementation of a bitmap font renderer, similar to the SpriteFont type from XNA Game Studio, plus a command line tool (MakeSpriteFont) for building fonts into bitmap format. It is less fully featured than Direct2D and DirectWrite, but may be useful for those who want something simpler and lighter weight.
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DirectXTK now includes SpriteFont