28 February 2010 0 Comments

Silly money equivalency games work both ways (aka Making your localizer’s life easier, Part 3)

As series go, this one is not happening nearly as fast as I might have liked. The first one, How many ways can a developer say ‘File Not Found?’ (aka Making your localizer’s life easier, Part 1) , happened in the end of December, 2007.

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Silly money equivalency games work both ways (aka Making your localizer’s life easier, Part 3)

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