28 January 2012 0 Comments

Проектирование интерфейса магазина Windows

Недавно у нас была возможность продемонстрировать некоторые практические аспекты магазина Windows на нескольких мероприятиях — на нашей конференции по //build/, на презентации магазина , а на минувшей неделе еще и на выставке CES. Мы подумали, что сейчас было бы кстати дать полное описание таких характеристик интерфейса магазина, как навигация и поиск по каталогу, а также обновление и перемещение приложений в Windows 8. Джонатан Вонг (Jonathan Wang), руководитель программ в группе обслуживания клиентов магазина, описывает элементы магазина и комментирует наши проектные решения

26 January 2012 0 Comments

Fail or Succeed on your first Windows Phone app

There isn’t time to learn everything yourself, so learn what worked and what didn’t for other students.

15 January 2012 0 Comments

Учебный курс по ASP.NET MVC: Часть 16. Клиент, JavaScript, jQuery, ч3

Работа со сложными типами В этой части руководства вы создадите класс адреса и научитесь тому, как для него создать шаблон отображения. В папке Models создайте новый файл под названием Person.cs, в котором вы создадите два класса: Person и Address

13 January 2012 0 Comments

Going with the flow… Using Metro to control the experience

Figuring out the flow of your mobile app is tough but it’s key to the experience. Without good app flow your app will be tough to use and users will get annoyed with it.  Annoyed users tend not to use the app that annoys them.  In fact, there’s a statistic that only 1 in 100 apps downloaded by a user actually gets opened a second time – those aren’t good odds, so anything you can do to entice the user to come back will increase its chance of success. A way to help drive a positive app experience on Windows Phone is to follow the guidance provided by the Metro design language.  This post talks about what Metro can do to help you create a great navigation experience for your app.

23 December 2011 0 Comments

Silverlight security overview paper has been updated for Silverlight 5

The main difference from the Silverlight 4 version is I’ve added a section on trusted in browser apps (which in many ways aren’t that different from trusted out of browser apps). I’ve also folded in a few corrections/improvements from customer feedback that apply equally to previous versions of Silverlight.

11 December 2011 0 Comments

Will Spotify create a new breed of HTML5 developer?

The announcement that Spotify is transforming itself (at least in part) to an application platform has been grabbing some serious attention in recent days. For those who missed it, the basic idea is that developers will now be able to create HTML5 apps that integrate into the Spotify platform

11 December 2011 0 Comments

6 Weeks of Windows Azure Starting in 2012

If you have ever thought of picking up Windows Azure, 6 weeks of Windows Azure is the perfect opportunity starting in 2012. Starting on the 23 rd January 2012 we will be delivering 6 weeks of FREE assistance to individuals who want to build or extend applications with the Windows Azure Platform.

30 November 2011 0 Comments

Xbox 360 Sells Nearly 1M Consoles in Biggest Week in Xbox History

Amazing News!!! Almost million consoles sold.   Entering the seventh year of its lifecycle, Xbox 360 just closed the biggest sales week in the history of the hit digital entertainment system, selling more than 960,000 consoles in the U.S

17 November 2011 0 Comments

DreamSpark and AppHub registration to publish your Windows Phone apps

You can get our developer tools free from DreamSpark and then for students you can register free on App Hub to start publishing your applications. We’re waiving the $99 registration fee and giving you the first 100 application submissions for free!! Remember to get your DreamSpark verification first though! Problem or issues registering

13 November 2011 0 Comments

The core of the game service

Last time , I gave an outline of our Facebook game : now I’m going to take a look at the “game engine.”  The game logic is pretty straightforward: Player one initiates a game by selecting an opponent and specifying the five allocations Player two responds to the game by submitting his/her five allocations Calculate game outcome, update score data There are other choices that could have been made, such as player one (P1) firing the game off into the system without specifying an opponent, and be matched with someone automatically – in fact, we really wanted to have both options available, but implemented the one above first, mainly so that people would invite their friends to play to help build up our user base. I’ll talk about P2′s response message first. The information coming from the user will be the identifier for the game being played, the identifier for the player making the move, and the five allocations

4 November 2011 0 Comments

Getting Started with Visual Studio® LightSwitch™ 2011

  Microsoft Visual Studio® LightSwitch™ 2011 is the newest edition of the Visual Studio Family. It’s a simplified, self-service development tool that enables you to build business applications quickly and easily for the desktop and cloud, regardless of your development skills. It also has Starter Kits (downloadable project templates you can customize to suit your needs) to enable the quick creation of common business apps for tasks like time tracking, customer service, and performance reviews.

27 September 2011 0 Comments

Effective Xml Part 2: How to kill the performance of an app with XPath…

XPath expressions are pretty flexible. This flexibility allows for very creative ways of using XPath. Unfortunately some of them are suboptimal and cause bad performance of apps.