1 May 2011 0 Comments

Windows Phone Ad SDK – Grossing Revenue with you WP7 mobile application

Jake Poznanski and his classmate Sam Kaufmann are computer science majors and first time mobile app developers that started with one rule… develop simplistic quality.

26 December 2010 0 Comments

Sudoku3D: XNA Mobile Game Development Experience By Alexander Yakobovich

Back in November of 2008, Microsoft launched the Xbox Live Indie Games Channel, giving indie developers a chance to publish to a platform that was once exclusive to major game studios.

19 November 2010 0 Comments

Play Xbox & get 400 Microsoft Points FREE

Xbox has a great deal to help you you to kick off the holiday season. Just spend 1600 Microsoft Points on selected offerings from Microsoft Game Studios (see the list below) between November 16 – November 23 and receive 400 Microsoft Points–FREE! For more information, See official rules Offer Details To qualify for this special offer, you must first register by downloading the Microsoft Game Studios Offer gamerpic, and then purchase the eligible Arcade games, game add-on, or avatar accessories from…( read more )

17 November 2010 0 Comments

1 million Microsoft Kinect for Xbox 360 sold in 10 days?

Microsoft Corp. today announced it has sold 1 million Kinect for Xbox 360 units worldwide in 10 days and is on pace to hit 5 million by the end of the year.

21 March 2010 0 Comments

The veil has been lifted

Now that Mix10 has come and gone, I can finally talk about what I’ve been working on for the last few months.  My team, the Advanced Technology Group (ATG), has been working closely with the Windows Phone and XNA Game Studio teams in order to help with gaming on Windows Phone 7 Series.  What does that mean?  I’ve been working with developers for the last few months, gathering information on the phone, and learning the XNA GS4 APIs. I’m going to share as much as I can of what I’ve learned with the rest of you.  Hopefully, this information will be useful, and will help game developers create even more compelling games on Windows Phone. Michael Klucher and Shawn Hargreaves from the XNA team have a lot of great information on their blogs already

11 March 2010 0 Comments

Support for Fable: The Lost Chapters for the PC is not a lost chapter

As I continue my five year mission (no, not really) on covering our current products ( my product support challenge of the day ), today, we’re up to Fable: The Lost Chapters for the PC . Based on the best-selling award-winning Xbox title Fable , Fable: The Lost Chapters is available on Windows – for more, check out http://www.microsoft.com/games/fable/ . http://support.microsoft.com/fablelost where you’ll find everything from what to make of that MSXML Error Message to how to improve game performance .

8 December 2009 0 Comments

Webcast: Lighting Up the New Visual Studio 2010 Editor with Rich Extensions (Level 200)

Microsoft Events on MSDN will be hosting a webcast on Wednesday, December 09, 2009 10:00 AM Pacific Time. The event is designed to familiarize you with the new editor extensions that the WPF redesign have helped make possible

9 September 2009 0 Comments

Today’s Game Parade

Now that the iPod touch is a tried and true gaming platform, not an Apple event goes by that we don’t see a smattering of developers paraded up on stage to show off their shiny baubles. Today was no exception, with reps from Ubisoft, Tapulous, Gameloft and EA all making a brief appearance

22 August 2009 0 Comments

Weekly App Store Picks: Aug. 22, 2009

As we wave goodbye to the week that was, it’s time to take a look at the latest iPhone recommendations from the App Store. This week I’ve been looking at Comics, Coat Hangr, Coins and Album Shuffle.

19 August 2009 0 Comments

XNA: Autumn Dynasty

Такие вот игрушки в XNA делают студенты из NUS, Digipen.SG и NAFA на досуге. Обратите внимание: с мультитачем и мультиплеером

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4 August 2009 0 Comments

An App Store for the Mac? Say Hello to Bodega

The idea of an App Store for the Mac is nothing new but finally, one company is transitioning the idea from a website to an actual application. Bodega , inspired by the Spanish word for “small convenience store,” is a freeware app that does just what we want: It acts as a storefront to lots of great applications for the Mac. The storefront itself is organized much like a store, with applications represented by their icons residing on “shelves.” This is a bit of an adjustment, as immediately my instinct is to prefer something organized more like iTunes with a more minimal UI and a greater focus within each category of which apps are popular

27 July 2009 0 Comments

Silver Putt

  I LOVE Miniature Golf, and Silver Putt uses a basic Miniature Golf for the design, and NAILS IT.  You can create your own miniature golf course, the editor is a little clunky, but not too bad, and I sure as heck couldn’t do better.  I come away from this game with a feeling that I would like to spend more time with it, so it gets points for addiction.  The play is great: IF YOU LIKE MINIATURE GOLF. One of the great things is that the game allows you to share game designs, which makes the whole thing a social event!   With respect to addictive properties, this game is a plus, if you are designing games, I would really make it be like golf