1 May 2011 0 Comments

Build a Windows Phone 7 App with no coding required using AppMakr

It is sometimes difficult to make mock up or to prototype your mobile concepts.  Coding out certain features might be easy when you are familiar with the platform and tools but time to produce a function application might be long and with lots of growing pains. Imagine developing an app in less than 30 minutes with no coding required

19 March 2011 0 Comments

Video: F# for XBox Path of Go and Project Emporia

A podcast of David Stern’s recent talk on Microsoft’s use of F# for the XBox Live Arcade Path of Go and for Project Emporia is now up.

11 March 2011 0 Comments

Декодер MJPEG

Брайен Пик (Brian Peek) В прошлом году сотрудники Coding4Fun/Channel 9 попросили меня решить несколько задач для конференции MIX10 .

3 January 2011 0 Comments

Interesting Links 3 January 2011

Happy New Year! I hope your year is off to a good start. I know mine is.

6 March 2010 0 Comments

Counting Down to Seven: “Platformer” Running on Windows Phone 7

Welcome to another installment of Counting Down to Seven , a series of articles about mobile app development that I’m writing as we count down the days to MIX10 , when we reveal more about the up-and-coming Windows Phone 7 Series . In my last article in the Counting Down to Seven series , I showed you Platformer , the game starter kit that comes with XNA , the toolset/framework for developing games for Windows, XBox and Zune: Let me now show you this – Platformer running on Windows Phone 7: That’s Microsoft’s Eric Rudder , Senior VP Technical Strategy demoing Platformer at the TechEd Middle East conference

5 March 2010 0 Comments

Windows Phone 7: Silverlight et XNA officialisés :)

Hier se tenait un évènement privé à San Francisco, durant lequel l’équipe Windows Phone a décidé de communiquer sur la plateforme de développement avant le MIX.

28 February 2010 1 Comment

Zune HD Touch Programming with XNA

Even though I’m in love with my Zune 120, when I learned that I could be writing multi-touch games in XNA for the Zune HD, it didn’t take much to convince me (the recent price drop plus Bing cash back helped, too).  I probably would have bought one even sooner if the Newark airport had them in their handy little Best Buy vending machines. I picked up a 32gb Zune HD last week when I was in the US, and even I am shocked at how beautiful this device is.  The touch screen is very responsive and the display simply amazing.  Just like my previous two devices, it does great synching with my music, videos, audio books, pictures and podcasts, it has a radio, and it lets me wirelessly beam songs to friends.  And now it also has wireless, marketplace access, internet, apps and a handy 33 hours of battery life.  Downside?

24 January 2010 0 Comments

Coding4Fun на PDC 2009 – подборка видеоклипов

Опубликовано 04 декабря 2009 10:25 | Coding4Fun | Мы будем ежемесячно публиковать по одному проекту, а сейчас посмотрите на стенд Coding4Fun на конференции профессиональных разработчиков — PDC 2009! Вы можете даже увидеть турнир между настоящим барменом и барменом-автоматом на GeekFest! Краткий обзор каждого проекта Бармен-автомат!

12 September 2009 0 Comments

PAX – Die Spielemesse in Seattle

Auf dem 8Bit-Konzert habe ich beiläufig erfahren, dass diese Show im Zusammenhang mit der gerade stattfinden Spielemesse im Seattle Convention Center veranstaltet wird. Und ich habe mich schon gefragt was denn wohl “PAX” in den Out-of-Office-Meldungen meiner XBox-Kollegen bedeutet

28 August 2009 0 Comments

[PL] Jak programować Microsoft Surface

Microsoft Surface jeszcze nie jest dostępny w naszym kraju (przynajmniej z pierwszej ręki), ale już można poczuć trochę jak się pisze na niego aplikacje (i przy okazji zaatakować nimi te rynki gdzie już Surface jest dostępny).

19 August 2009 0 Comments

XNA: Autumn Dynasty

Такие вот игрушки в XNA делают студенты из NUS, Digipen.SG и NAFA на досуге. Обратите внимание: с мультитачем и мультиплеером

Tags: , , , , , , ,
27 July 2009 0 Comments

Is software engineering dead?

Software Engineering: Dead?