28 February 2010 1 Comment

Zune HD Touch Programming with XNA

Even though I’m in love with my Zune 120, when I learned that I could be writing multi-touch games in XNA for the Zune HD, it didn’t take much to convince me (the recent price drop plus Bing cash back helped, too).  I probably would have bought one even sooner if the Newark airport had them in their handy little Best Buy vending machines. I picked up a 32gb Zune HD last week when I was in the US, and even I am shocked at how beautiful this device is.  The touch screen is very responsive and the display simply amazing.  Just like my previous two devices, it does great synching with my music, videos, audio books, pictures and podcasts, it has a radio, and it lets me wirelessly beam songs to friends.  And now it also has wireless, marketplace access, internet, apps and a handy 33 hours of battery life.  Downside?

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Zune HD Touch Programming with XNA

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One Response to “Zune HD Touch Programming with XNA”

  1. Нижнекамск 28 February 2010 at 1:18 pm #

    Оригинальная идея. Интересно сколько времени он на это потратил


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